Watch how 3D artist David Baylis creates photorealistic automotive renders with the NVIDIA RTX A6000. Rendering visuals at higher resolutions is important to achieve the sharpest details in a 3D model. But with real-time ray tracing and the large GPU memory of the A6000, David can easily handle and manipulate visuals like this scene, which contains almost 50 million triangles. Learn more: http://bit.ly/3mFtIhS
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