This is an old tutorial series using UE4 and OWS 1. OWS 1 no longer exists so it may be difficult to follow along. There is a new series in UE5 and OWS 2 now: • UE5 Hub World MMO
Today we look at one way to make server authoritative combo attacks using the gameplay ability system. We give Serath a melee combo that can only be activated within a certain window of the original swing.
GGet OWS 2: https://www.openworldserver.com/
Discord for OWS 2: / discord