the goal of this game is to play as little 220 as possible
If you look at the run, there are SO many half manipulation opportunities we saw before in my expert 6 clear videos. take advantage of spots where you can avoid doing 220 16th note sequences.
I found for the most part, aside from the ending and the long stretchy runs, you can avoid these runs. Please refer to my video in the meantime for my guide, and look forward to the expert guides coming soon!
pump it up phoenix update 2.04