Insanity's Brutality is one of the most crazy mods you might ever experience, it's full zombies, demons. Weapons are plenty, a lot of them with really sophisticated and overpowered upgrades like homing or incendiary rockets or gauss rounds for your Chaingun. I really recommend this mod to everyone who loves a
relaxing splatter with highly overpowered weapons. The most satisfying moment in Insanity's Brutality is when you throw a citrine at the horde of lesser demons and they explode. This is why such WADs like Project Remap are great.
Project Remap however is a WAD that recreates the vanilla Doom II maps, a lot. A lot of light effects are added to make them lovely to look and they are really expanded. In the current version only first four maps are available but their sheer size will give you an hour of playing through.
Insanity's Brutality is like author described "What would happen if I ported the mod, Insanity's Requiem, into Brutal Doom". There are much more weapons with upgrades, the current test version (4.01) has got the Doom 2016 weapons together with some upgrades. The monsters here are much more aggressive, no more hesitating Zombies, they fire till you are taken out or out of sight. A very nice addon is that your health and armor can reach an incredibly high amounts without problems so your gameplay will be rather fast and without problems. The only problem lies in FPS drops, the framerate is lower a lot of times.
Another gameplay mod like Quaker540's addon, Project Brutality (really, it started from Quaker540's addon and built it's way), and the Brutal Pack, but like Insanity's Requiem, the monsters seem a little more aggressive. Pinky Demons have a chance of leaping and eating you alive, All zombies fire until you''re off (yes, all of them are distinctively like the vanilla Doom chaingunner), and so forth.
What's the point if you have just simply overkill monsters? Isn't there something else?
This mod also features:
-an arsenal just like Quaker540's addon, along with a new type of accessory, the Pipe Bomb
-All sounds have been replaced or tweaked with something better
-the Doomguy from Brutal Doom v16b is back
-Doom 3 monster sounds, along with Trent Reznor Doom 3 Alpha commando sounds, and Killing Floor Clot sounds (irritating for some, but funny for others that enjoy hearing a person screaming in the bathroom)
-New Pickup sounds
-New sprites
-Better Pickup effects for powerups
-Special CVARs to improve FPS and performance (and overall, have a little fun here and there)
00:05 - Entryway
08:12 - Underhalls
22:49 - The Gantlet