In this tutorial, I show you how to move, rotate, and scale objects, and to change the pivot location using the hierarchy tab in the command panel.
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3ds Max Tutorial: VRay Cameras
3ds Max Tutorial: VRay Materials
3ds Max Tutorial: VRay Lights
3ds Max Tutorial: VRay Render Setup
3ds Max Tutorial: Animating Objects and the Snapshot Tool
3ds Max Tutorial: Spacing Tool
3ds Max Tutorial: Surface, Editable Splines
3ds Max Tutorial: Extrude and Sweep, Editable Splines
3ds Max Tutorial: Lines and Editable Splines
3ds Max Tutorial: Compound Objects, Boolean
3ds Max Tutorial: Graphite Modelling Tools
3ds Max Tutorial: Edit Poly, Polygons
3ds Max Tutorial: Edit Poly, Borders
3ds Max Tutorial: Edit Poly, Edges
3ds Max Tutorial: Edit Poly, Vertices
3ds Max Tutorial: Edit Poly Modifier
3ds Max Tutorial: Meshsmooth and Turbosmooth Modifiers
3ds Max Tutorial: FFD (Free-Form Deformation) Modifier
3ds Max Tutorial: Symmetry, Slice, and Shell Modifiers
3ds Max Tutorial: Displace and Noise Modifiers
3ds Max Tutorial: Stretch, Taper, and Skew Modifiers
3ds Max Tutorial: Ripple and Wave Modifiers