A simple bullet hole solution for all your firing needs. It is both straight forward to integrate into your game, and easy to customize. Grab it from the Unity Asset Store!
Asset Store: https://www.assetstore.unity3d.com/#/...
Demo 1: https://dl.dropboxusercontent.com/u/1...
Demo 2: https://dl.dropboxusercontent.com/u/1...
Forum: http://forum.unity3d.com/threads/1887...
Features
10 builtin surfaces: Concrete, Wood, Metal, Glass, Dirt, Paper, Water, General & 2 Blood
Each surface has different decals & particle effects
Decal materials are randomly selected
Decals turn off based on distance
Easy setup via Tags
Easily integrate your own weapon models
Works with both static and dynamic objects (eg. rigidbodies)
Optimized draw call batching (2 draw calls on average)
Pooling System (No Instantiating or Destroying!)
Setup for multiplayer use
Two scenes - A simple bare minimum & small demo game scene
Assets used from:
Bootcamp Demo
Unity FPS Tutorial