Painting a Unity Scene with MicroVerse and NatureManufacture Assets

Опубликовано: 03 Октябрь 2024
на канале: Roland C
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The paint feature is in. Here's a quick test with it integrated. Jason added the feature directly into the Content Browser instead of the toolbar. What you need to know: You need to keep shift pressed while painting to stay in the current paint mode, otherwise it would revert back to placement (ie selection) mode. It's a Unity thing, otherwise you couldn't select gameobjects if you'd remain in that mode. I think it's a very good compromise.

I'm very pleased with the outcome. It's a whole different way of working 😊

The scene was created in built-in renderpipeline with the AAA assets of NatureManufacture. They are really the best on the Unity Asset Store.

Assets used:

MicroVerse - Core Collection
https://assetstore.unity.com/packages...

MicroVerse - Roads
https://assetstore.unity.com/packages...

Biomes and Presets for MicroVerse
https://assetstore.unity.com/packages...

Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages...

Mountain Environment - Dynamic Nature
https://assetstore.unity.com/packages...

Ultimate StampIT! Collection
https://assetstore.unity.com/packages...