Unreal Engine 5.7 - How To Add Collision To PCG Wind Trees - Tutorial

Опубликовано: 16 Март 2026
на канале: Unreal - X - Tutorials
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In this tutorial, I show you how to add proper collision to PCG wind trees using instanced skinned meshes, while keeping great performance using simple proxy collision meshes.

Cheers

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🛠 Tools used:

➤ Unreal Engine 5.7
➤ Megaplant Assets: https://www.fab.com/search?q=megaplan...

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