Unity RPG: Implementing AI Behaviour

Опубликовано: 01 Июнь 2026
на канале: Andrew Elliott - Game Development
62
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AI Awareness
Static Guard Points
Patrol Routes
AI Attacks

All settings (such as patrol pin dwell time, awareness range etc) are fully customisable per AI instance to create more diverse gameplay


Royalty Free Music:
Track: Per Kiilstofte - End Game
Music promoted by : The Alien Fox.
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