Blender 2.8+ to Unity - Fix Rotation and Scale

Опубликовано: 15 Октябрь 2024
на канале: Immersive Limit
38,063
884

Exporting from Blender to Unity can result in rotation and scale issues that are not intuitive to fix. This video teaches how to fix them for static meshes. Check out the next video to see the fix for armatures.

Complete Playlist:
   • Blender 2.8 to Unity - Penguin Project 🐧  

Relevant links:
Blog Post - http://www.immersivelimit.com/tutoria...
Penguin Meshes - https://immersivelimit.page.link/penguin ("penguin.fbx" is the starting point)

Follow These For Updates +
Immersive Limit Facebook:   / immersivelimit  
Immersive Limit Twitter:   / immersivelimit  
Subscribe to the YouTube channel too, duh!

Connect with Me! +
My Twitter:   / aktwelve  
My LinkedIn:   / arkelly12  

More Ways to Connect +
http://www.immersivelimit.com/connect