HOW TO Series | How To Use Morpher Modifier In 3Dsmax | Every Architect Must Watch !

Опубликовано: 12 Июль 2026
на канале: Evolution Architecture
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Workflow Steps to use Morpher modifier in 3dsmax simply:

1- You will need two objects, the model and a reference object to use later!
2- Apply " Edit Poly " to your facade and copy the outer surface "Shell"
3- Scale it to be a bit bigger than the model
4- Apply another " Edit Poly " and increase the segments
5- From the top left corner " Polygon Modifier, Generate Topology"
6- Choos your pattern
7- Apply " Edit Poly " again!
8- Follow the steps as shown to complete the faded pattern

NOTE: ALWAYS! deselect the small surfaces when doing such modeling in order to avoid any modeling damages!

THAT'S IT, Great job !!


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