Trenches of Grime |

Опубликовано: 13 Май 2026
на канале: Backrooms Database
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Level 49 - Trenches of Grime
Survival Difficulty: Class NUMBER
Subcategories:
•Unsafe
•Secure
•Low Entity Count

This level is a massive and endless war zone very comparable to a World War I era battlefield. It is completely devoid of all fighting.

This level is only dangerous if one leaves a trench, or if caught outside during a bombing run. Upon leaving the safety of a trench, one will be shot with several thousands of bullets until they are indistinguishable from the thousands of other bodies which lay across the battlefield. Despite florescent tube lights being no where in sight, a faint buzzing sound can still be heard.

Very rarely, planes may fly overhead. Bombs may land on the one of the trenches.
IF THIS HAPPENS TO YOU, REMEMBER THE ACRONYM: "L.E.A.D"

Locate shelter
Enter shelter
Assure clearance from openings
Duck and cover your head

Bombs may fall for four minutes to several hours. During this time, it is extremely important to occupy oneself. All possible measures must be taken to maintain absolute calmness to prevent development of Shellshock. If possible, sleep is the best course of action, as the mind will be turned off, and further stress will be eliminated. Other options include exercise or if lucky playing a game of solitaire with a deck of cards.

Upon failure to take preventative measures in the event of a bombing, Shellshock begins to set in. Those afflicted with Shellshock are reported to have similar effects to real Shellshock (Unblinking eyes, frequent panic attacks, ect.), with some differences. Namely, the largest difference is a slow transformation into one of the many soldiers. Within the course of 48 hours, victims of Shellshock are completely indistinguishable from other soldiers, and will proceed to act in their manner. Shellshock can be cured through Almond Water, but this effect is irreversible once completed.

The original story can be found at:
http://backrooms-wiki.wikidot.com/lev...

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