Unreal Engine 5 RPG Series #15 - Updating Interaction / Equipment

Опубликовано: 02 Октябрь 2024
на канале: Crystal Clear Game Studios
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so now that we're drawing out our sword and shield, we need to go back and iterate a little further on our interaction system! the way we set up our gear it registers as interactables, so we need to check to see if our weapons are equipped and then proceed from their with checking further in our interactables array. we'll also fix up our weapon / shield spawns so that if we change weapons while we have one equipped, it automatically switches the one in our hands out for the new one also!


Next we'll start setting up the Combo Attack system!


Don't mind the noises in the background XD kiddo woke up from her nap and is not shy about letting us know when she needs to use the bathroom lol... she's 4