Creating a Wallet Component in C++ in Unreal Engine 5

Опубликовано: 21 Май 2026
на канале: sikorskipishet
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In this video, I'll show you how to create a Wallet component in C++ for a player character in Unreal Engine 5. We'll implement functionality for storing, receiving, increasing, and spending currency. We'll also create an interface with a balance display widget and add an interactive coin to the level to increase funds. This practical guide will help you understand how to work with components, widgets, and C++ in UE5.

0:00 Introduction
0:55 Creating a Wallet Component
1:24 Potential Issues When Creating
2:20 Declaring Functions
5:00 Creating Functions
7:48 Adding the Component to the Character
8:29 Adding Logic to the Balance Increasing Coin
9:19 Adding a Balance Display Widget
11:30 Testing and Bug Fixing
13:06 Conclusion

📌 This video is great for both beginners and developers looking to improve their component skills in UE5.

👉 If you want to dive deeper into Unreal Engine and learn how to use PlayFab for data manipulation, check out my webinar: https://sikorskipishet.getcourse.ru/p...

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