Force field short cutscene I made in Unreal Engine 5. It combines not only Niagara particle system and smoke simulation but also procedural animated material. It's a result of hours of tweaking, adjusting, experimenting and even freezing in the engine. Did you know, it is reusing some basic built-in-engine textures? It's been so satisfying to see them work along fresnel, panner and some math nodes. The smoke is just a easy smoke I simulated a wind on. The rocks were taken from Fab library.
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https://oliwiapawlicka.carrd.co/
#vfx #unrealengine #niagara #3d