WHAT LAST MAN STANDING NEEDS

Опубликовано: 29 Сентябрь 2024
на канале: Zulu
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This is my general feedback and suggestions for Last Man Standing, below is a copy of my notes for this vid with some ideas that were not mentioned, enjoy!

Starting gear/food/prayer (at least 31, at least a few food, basic armor)

Random spawns(deal with it, every other game has it)

Cooldown at start(stand still for like 10 seconds instead of free roam as soon as you're in)

trading shouldnt be allowed(unless team mode)

TEAM MODE(all for it, will make solos easier and teamers have more fun, do it right so you can call to your team or see them on minimap etc)

MAKE ITEMS APPEAR QUICKER(currently normal timers which is 1:30 or 2 mins) make items appear either instant or after like 20 seconds the time is crucial nobody wants to sit there for 2 minutes thats crucial time; looting bag/instant appear in h1 etc

Make all characters the same and names the same, everyone could be called Player(teaming it could be blue/red/yellow/green/purple/etc)

remove minimap altogether(possibly just make dots not visible on map except for your team mates)



rockyalders - highest item goes to lowest valued player (VALUE ITEMS)

Value items and turn in junk/extras for a roll at more stuff


Incentives to pk(valued items) 7 scimmys 2 platebodies etc stuff we dont need)

THINGS TO EXCHANGE WITH VALUE CHEST:
BETTER GEAR
POTS
SPELLBOOK TABLET
TELEPORT TABLET(EXPENSIVE, TAKES YOU TO SAFE ZONE)


Give us tools to create our own things based on the surroundings, pickaxe/axe etc to make bridges, armor, weapons, maybe even a few fishing spots that are only active at certain stages

Infinite run?

NOT MENTIONED:

Maybe make the map slightly larger or add 1-2 more maps for variety

raise gear up a bit

add MORE spawns

enable quick prayers, 1t is a thing and players who wish to put the effort in for that should be rewarded with the lower chance to drain points

MINIGAME SPECIFIC ITEMS

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