Giveaway Form: https://forms.gle/RkPLWusywjiHr3cG7
Patch Notes explained (by the Map Crew Server):
Use it in the S tag of the water ground you want to modify
archAcc (initial value 0.1): sets the acceleration power with which the mouse is pushed upward (the higher the faster) (must use archMax as well) // example: archAcc="0.1"
archCheeseMax (initial value 0.25): sets the acceleration power with which the mouse is pushed upward when it carries cheese // example: archCheeseMax="0.25"
archMax (initial value 0.5): sets the maximum power (it seems this value only applies to archAcc, meaning it doesn't affect archCheeseMax) (must use archAcc as well) // example: archMax="0.5"
linDampAcc: sets the linear damping acceleration (the higher the slower) (must use linDampMax as well) // example: linDampAcc="1"
linDampMax: sets the maximum linear damping (must use linDampAcc as well) // example: linDampMax="1"
angDampAcc: sets the angular damping acceleration (the higher the slower) (must use angDampMax as well) // example: angDampAcc="1"
angDampMax: sets the maximum angular damping (must use angDampAcc as well) // example: angDampMax="1"
And as a bonus:
tint: adds a colour tint to the selected ground (goes in the S tag of the selected ground) using the hexadecimal code of the wanted colour // example: tint="000000"
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