ArcShoot #8: How to Destroy Enemy Objects When They Go Off Screen in Unity3D

Опубликовано: 08 Август 2026
на канале: Strategery Games
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This video shows how to track enemy objects in a simple arcade game. By creating an enemy off screen and then marking it when it comes into view, you can watch for each enemy to leave the screen. Then use the Destroy(gameObject) command to remove that enemy from the game. This saves on valuable computation time and memory.

This video shows details of ArcShoot 0.0.8. Follow the daily progress of ArcShoot at brettsgamedev.strategerygames.com.