Vehicle Engine Audio Breakdown | REV, Wwise/UE5

Опубликовано: 09 Август 2026
на канале: Jack Scully Sound
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In this video, I breakdown my vehicle engine audio system built in Unreal Engine 5 using Wwise and Crankcase Audio REV.

The video covers:

Demonstrations of REV Models in Game and in Wwise.

Unreal Engine Blueprints Logic.

Preparing engine source material in RX.

Using REV's granular editor to create engine model's.

Building a state-driven camera system for chase, hood and cockpit camera perspectives.


Timestamps
00:00 - Intro
00:15 - System Goals & Gameplay
00:58 - REV Model Example
01:26 - Blueprints Vehicle Logic
03:50 - Preparing Audio Assets
04:02 - Cleaning Assets In RX
04:20 - REV Auditioning
04:57 - Camera State Setup
05:29 - Outro


Showreel: https://vimeo.com/1186987802?fl=ip&fe=ec
Contact: [email protected]
LinkedIn:   / jack-scully-94a8341b4