My Game's Replayability Was Bad, So I Fixed It!

Опубликовано: 16 Март 2026
на канале: BenBonk
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[Slimekeep Devlog #52]
In this video I reworked the challenge mode in the game, and made it a whole lot more fun. I also made some more small tweaks as usual and added in a bunch of more polish.

About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.

Music by Pieper Beats

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