https://bit.ly/3Qd2hYf - In this video, Nick calls up a friend and talented designer, Simon Holmedal from Panoply, to break down some incredible work he's been doing in Houdini.
https://panoply.co.uk/work/manifold - Watch the full "Manifold" short
The project "Manifold" shows off so much of what can be done with Houdini, with a ton of really cool fabric simulation and really interesting approaches to visualizing geometry.
CREATE BEAUTIFUL RENDERS IN LESS TIME.
Join our growing Greyscalegorilla community and get ALL of our award-winning plugins, materials, assets and professional product training in one place.
Download Cargo: https://greyscalegorilla.com/cargo
JOIN OUR DISCORD
/ discord
LOOKING FOR MORE TRAINING?
Check out our free tutorials page: http://bit.ly/gsg-tuts
FOLLOW US:
Website - http://bit.ly/gsg-site
Blog - http://bit.ly/gsg-blog
Twitter - https://bit.ly/2JncNIW
Instagram - https://bit.ly/2q7tZtJ
Facebook - https://bit.ly/2q8Gy7j
0:00 - Intro
3:00 - How They Met
9:45 - What Does Simon Do?
11:15 - The Manifold Project
14:00 - Breaking Down The Project
20:00 - Building Consistent Looks
21:00 - Where The Ideas Come From
27:00 - Breaking Down Nodes
32:00 - Making Geometry In Houdini
39:00 - Houdini In-Depth Stuff
46:00 - Texture Samplers
47:00 - Blending Materials
54:00 - Breaking Down The Effect
57:12 - Deciding Which Tools To Use
58:45 - How Did You Light This?
1:06:00 - Passes For Lighting
1:10:00 - How To Do The Glitchy Data
1:13:00 - Layering The Glitchy-ness
1:14:30 - Wrap-Up
1:18:09 - Outro