Factorio Tutorial #13 - Acid, batteries, blue circuits

Опубликовано: 11 Апрель 2026
на канале: Tuplex
3,122
54

In this episode, we work towards blue circuits (also known as processing units), which we need for hi-tech science packs. Of course, before we can make blue circuits, we need to make sulfur and sulfuric acid, and we'll also need batteries, so let's knock those out too.

This is a tutorial let's-play series in Factorio version 0.15. This series is aimed towards newer players, or those who have been away from the game for a while. I will spend more than the usual amount of time explaining what I'm doing and why. The goal of this playthrough is to get to a fairly quick single rocket launch. I am playing without mods, and enemy bases are set to "None" (no biters) to put the focus on base-building.

If you have any questions or suggestions, please let me know in the comments.

If you enjoyed this video, please consider clicking the Like button. If you'd like to be notified of future episodes, please Subscribe above, or by following this link: http://bit.ly/2yBKHYJ

Factorio version: 0.15.xx latest experimental
Map Exchange String: https://pastebin.com/nEG0t2hk
Mods: none

Resources:
Factorio Calculator for this base (Kirk McDonald) : http://bit.ly/2hO5Ns8
Factorio Cheat Sheet for 0.15 (DDDGamer): http://bit.ly/2yBdRqH
Red belt balancers (by Tomik): http://bit.ly/2ADRtug (yellow and blue also available)

Follow me on Twitter:   / tuplexgaming