I have always loved leveling systems, and how they add to player customization and immersion. In this 2 part series we cover everything from stats, to UI, to killing monsters. So sit back, relax, and fire up your game engines as I take you step by step and learn how to create a 2D-RPG Leveling system.
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Timestamps
0:00 Recap
0:16 Intro
0:24 End Result
0:34 What we will be covering
0:51 Sprites
1:07 Combat System
1:35 Killing Monsters
2:12 Gaining Levels
2:27 Stats Menu
3:00 Increase Stats
4:00 Abilities
4:30 Outro