This video demonstrates setting up a large open world landscape for Unreal Engine 5.5 using world partition. This includes avoiding bugs, doing calculations and importing heightmaps. As well as a short demo of the landscape.
Scale Up Method Calculations:
X,Y Axis: (Desired KM x 100 / HM Res)
Z Axis: (Height x 100 / 512) or (Height x 100 x 0.001953125)
Links:
FAB: https://www.fab.com/listings/23ef436b...
Mootzart Discord: / discord
Thank you for watching!