Demonstration for my mod AI Paths: https://steamcommunity.com/sharedfile...
The first clip shows the AI being able to path through what it previously thought was a solid object, the second is the AI following the path above the ground and the final is the paths implemented in my other mod - Virtual Killhouse Generator - which shows them pathing to their group leaders where previously they would push though the walls (with a script to open doors as they will not do this automatically).
#arma3