***For those who have purchase it on the Epic Marketplace you can get the documentation here:
https://dl.dropboxusercontent.com/u/7...
A blueprint-based procedural apartment system used to quickly create blocks of apartment-styled building.
The system focuses on the dynamic generation of Windows, Roof, and Material.
The beauty of this system is the possibility of extending the capability if you're decent with Blueprint functionality.
A demonstration is also shown on how to add custom components to the system. Documentation will also be provided on how to use the procedural functions.
Key Features of this system:
-Window is fully modifiable with automatic/manual parameters.
Components (Window/Roof/Material) is fully customizable by using array.
-Windows are dynamically instanced & have random interior texture. A sample is given to show how to add variations.
-New asset are easily set up with just one function in construction script.
A decently built default shader that integrates with the Procedural system.