Hello and welcome to Unturned!
Unturned features several different game modes, all of which consist of the same basic concept of zombie survival. The game also has multiple difficulty settings. As of the 9 of April 2018, "IndieHangover" Interviewed Nelson Sexton, when he said: -Unturned has become more of a modding platform. He is referencing the Steam Workshop, where mods created by other users can be accessed and used.
In the survival game mode, the player's character is spawned on a game map with clothes depending on their skill set.[2] Players must find weapons and supplies to survive against the zombies. As the player progresses through the game, they gain experience points which can then be used for upgrades. Survival mode is also available in multiplayer. The greater aim is to survive, but the players may team-up or fight each other. Players must keep up their health, food and water, and radiation levels. Radiation damage can be obtained from getting hit by zombies or entering "deadzones" without proper hazmat protection. The game's multiplayer option has created a platform for multiple kinds of gameplay, such as survival, roleplay, creative, paintball and battle royale style arena matches, similar to Roblox, where Nelson first started his development career.
The game consists of several permanent maps: Washington, PEI, Yukon, Germany, Greece, Russia, Hawaii and Cyprus Survival are all single player compatible survival maps. The latter 4 were developed by teams of developers more recently, and contain new additions like quests, a storyline, NPCs, and more Easter eggs to discover. Also in the game are Festive PEI, Festive Russia, and Halloween PEI, which gave certain maps holiday themes. There are also six arena maps available: Alpha Valley, Monolith, Paintball Arena, Washington Arena, PEI Arena, and Cyprus Arena.
Arena game mode is for multiplayer only. Players are spawned in the middle of a map with supplies and weapons scattered around. The winner is the last person, or the last team, alive. Players may die due to being slain by other players or by crossing the boundaries of the map. The game will also spawn helpful items like armor, attachments for guns, and the 3 types of health items. These items are essential, as the game has an intense bleeding out mechanic that can finish a player without medical supplies. The game will also spawn vehicles, which can enable players to avoid the border or roadkill other players. The arena mode grants a massive advantage to teams in arena mode. Since there is no separated solo/squad modes, solo players will be up against teams who can aid each other. The game does not require teams to fight each other, so multiple players can win. Players who want to make a team must join a shared Steam group. Arena maps also contain hidden easter eggs and secret spots, which can aid the player in battle. In Alpha Valley, the most popular map, there is the game's 2nd most powerful sniper hidden in the lake, and a helmet and vest stashed in a washing machine and in the park.
Horde game mode is a multiplayer mode previously available in its beta stage. While it can be acquired through the use of the Steam Workshop, it is otherwise currently unavailable. In this game mode, players fight off waves of zombies and the points collected by the player can be spent at buy nodes. The player cannot die due to starvation or thirst in this game mode.
The game contains no currency but has a cosmetic system. After playing, the game has a chance to give players a cosmetic item, like clothing or effects for their character, or camouflage or skins for weapons. Players can purchase keys and cases from the steam market for $0.99 to get a random skin, or buy pre-selected skins for a higher price. Items can be sold on the Steam market to other players for Steam credit.
The game's story is spread out across all of its official maps. On the Russia map, players have a quest to hunt for the legendary Shadowstalker Mk. II weapon. On that quest, players will be transported to a lab. The lab appears to be in complete disarray, with bloodstains on the walls and floors, and tubes containing zombies. The scene is brief, and quite unrevealing. It is assumed that this lab was ground zero for the start of the outbreak. The origin and the cause of the outbreak is still unknown, but the game hints that it was some sort of scientific accident. It is unknown how long the outbreak has been going on at the start of the game. The player is introduced as one of the few survivors, hence the name of the game, 'Unturned'. The player can help the Coalition, the organization fighting the outbreak and locating survivors. The player can take quests to help the Coalition, but as the game has no true campaign, no move is made to get rid of or cure the outbreak. In singleplayer, there are no other players or NPCs except for in designated Coalition "safezones."