I made this one on my livestream a day or so ago. Another pretty standard animation but this time I tried adding in some more detail to Lyn's walk cycle. I moved her hips around a lot more and tried moving her hair a bit. It looks a lot more... alive, than my other walk cycles, even if it still has some jank to it.
Other than that it's pretty standard. Haven't used cloth physics in a while though so this is kinda cool to see.
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