Bad Apple, but it's a 32-bit Roblox Computer

Опубликовано: 16 Июнь 2026
на канале: Plasmism
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The video is being entirely recorded inside a fully simulated 32 bit computer inside of Roblox.

ROVM has its own:
CPU
Assembly language
Kernel/user mode separation
Virtual memory with copy-on-write
Inode based filesystem
Round robin scheduler
Memory mapped virtual vGPU framebuffer

All video decoding and rendering happens inside the virtual machine.

Bad Apple Features:
12 frames per second
Video data encoded in base64 and split across 43 ModuleScripts due to Roblox character limits
Offline frame extraction and processing done in Python
Decoded at runtime and rendered by the VM’s memory mapped vGPU

The virtual GPU draws directly to a pixel addressable framebuffer device.
Each pixel is memory mapped, writing a value to memory updates the screen.

ROVM is written entirely in Luau and runs completely inside Roblox’s sandbox.

ROVM Specs:
Custom 32 bit CPU
16 general purpose registers
26+ instructions
1280x720 pixel framebuffer
Kernel and user mode separation
Virtual memory + page tables
Copy-on-write memory handling
Inode based persistent filesystem
Process scheduler
Shell written fully in assembly, yes the one you see me using
C compiler written in assembly (work in progress)

ROVM DevForum Post:
https://devforum.roblox.com/t/rovm-a-...

Music:
Bad Apple!! - Touhou
I do NOT own the music.