This video teaches you how to version control a project developed in Unreal Engine on GitHub.
Files you should manage:
git lfs track *.fbx
git lfs track *.obj
git lfs track *.png
git lfs track *.jpeg
git lfs track *.hdr
git lfs track *.exr
git lfs track *.mp3
git lfs track *.wav
git lfs track *.mp4
git lfs track *.mov
git lfs track *.psd
git lfs track *.mb
git lfs track *.tga
git lfs track *.cubemap
git lfs track *.tif
git lfs track *.bin
git lfs track *.fbx
git lfs track *.umap
git lfs track *.duf
git lfs track *.uaset
git lfs track *.upk
git lfs track *.udk
git lfs track *.blend
git lfs track *.pak
Supporting materials:
https://git-scm.com/
https://git-lfs.github.com/
https://dfilitto.com.br/desenvolvimen...
https://danilofilitto.itch.io/unreal-...
https://www.udemy.com/course/unreal-c...
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