Compute Shaders in Unity (Part 1)

Опубликовано: 21 Октябрь 2024
на канале: Unity 3D, Developing Games and More - Vienna, AT
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Compute Shaders are interesting for performing arbitrary computations on the GPU outside of the normal rendering pipeline.

By Gottfried Eibner, blackshark.ai

  / gottfried-eibner  

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