Last week I tried to extract Pixel Values and Coordinates from Textures and Video Textures. This process is very inefficient and should be used with caution. For a more efficient workflow, I am afraid, that you have to open up Visual Studio.
Really hope I could nudge you in the right direction!
LinkedIn: / nilsgallist
Webseite: https://ngallist.com/
#UnrealEngine #UnrealEngine5 #ue5 # ue4 #metahuman #blender #blender3.1 # tutorial # short #casting #Blueprints #RGB #Pixel
#Position