Asset Store: http://u3d.as/1FfE
WebGL Demo: https://unitymedved.bitbucket.io/Trac...
«Trace a Curve!» - is an asset for Unity that allows you to trace and fill objects using trace path from lines and curves!
To use asset you need to add a prefab and configure a few parameters!
Unity 2017-2019 supported.
You can use asset to create your own shapes or different characters for the tracing using lines and curves. It includes a set of built-in Editor used to manage and create your own shapes easily.
Features:
✔️ Easy to use
Just add a prefab, create a tracing path and there you go!
✔️ User friendly editor
Create figures in a few clicks using a powerful editor tool for making tracing path
✔️ High performance, perfectly works on mobile
Asset uses GPU for painting, which provides high performance
✔️ Highly optimized
Asset uses R8 textures, which consumes 4-times less memory than ARGB32 and gives you best performance
✔️ Works with MeshRenderer, SpriteRenderer and UI Image!
✔️ Built-in Drag & Drop mechanism for tracing
✔️ Supports any tween engine
You can use DOTween or any other tween engine for trace paths!
✔️ Supports brushes
✔️ Smooth tracing and filling
✔️ Supports multi-touch
✔️ Detect tracing progress
✔️ UWP ready
Asset works with unity universal render pipeline from the box
✔️ Long Term Support
Be sure that you'll get support for new unity versions and features
✔️ Full C# source code and example scene included