Shaders and Progress

Опубликовано: 14 Май 2026
на канале: catskullGameing
19
2

Dear Dev Diary

2 weeks worth of stuff in project Doug. Shaders, your so cool but why you math so much?

00:00 - start
00:08 -Introduction
00:38-The end of The Witness
01:15 - Sundays New Game
01:31 -Citizen Sleeper
02:01 - Outer Wilds
02:47 - 2 Weeks Ago
03:47 - A Shiny New Shader Appears
05:14 - Shaders is math
06:09 - a Godot Dither Shader
12:21 - Book of Shaders
15:05 - Doug Progress
17:18 - What I Want to Implement Next
20:23 - Outro
20:43 - BYE!

http://the-witness.net/
https://annapurnainteractive.com/en/g...
https://citizensleeper.com/
https://www.mobiusdigitalgames.com/ou...
   / @runevision  
https://thebookofshaders.com/00/
https://godotshaders.com/shader/dithe...
   • It's Always Sunny In Philadelphia | Season...  

It was March of 2024 when I began my journey into the world of Indie Game Dev. Join me as I learn how to make Video Games, with the goal of releasing a game on steam. This is my dev diary, starting with no knowledge of programing, and a little knowledge of blender I am going to make a Game.

Andrew is learning everything. he is learning how to use Godot, write code, and program. He is also learning how to structure a game, figure out what game to make, and trying to not get distracted by new ideas.


I have a proof of concept based on my idea for a first game.

Play the prototype and give helpful feedback
https://catskullcraftgames.itch.io/


Sound from Zapsplat.com
Music from YouTube

follow at:
Bluesky = @catskullgaming.bsky.social
Instagram = @catskullcrafts

software:
Godot = https://godotengine.org/
Blender = https://www.blender.org/

hardware:
Chip = Ryzen 5 3600
Board = ASUS rog b450
Memory = 2x G.Skill16
Graphics = NVIDIA GeForce GTX 1660


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#catskullgame
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