This weeks update allows you to create Deathmatch scenarios, as well as tweak the amount of times people can respawn, so your story maps can have a fail state.
You can also now use projectors in scenarios to spawn in ships, so you can have ships spawn & follow a waypoint, or just have ships ready to go for players at the push of a button.
Planet news: http://blog.marekrosa.org/2015/06/gue...
--------------------------------Patch Note--------------------------------
Official Patch Notes: http://forum.keenswh.com/threads/upda...
Fighter free-for-all example map: http://steamcommunity.com/sharedfiles...
Guide for making performance-friendly maps: http://steamcommunity.com/sharedfiles...
Features
deathmatch scenario support
new scenario condition: setting the amount of lives in a scenario
new scenario condition: all others lost
block settings: medical room ownership for the first player spawned in a scenario
block settings: set a projector to instant building in scenario
possibility to make a selected grid indestructible in scenario
Get hub updates promised last week???
--------------------------What is this game?--------------------------
It's Space Engineers, you can get it here: http://store.steampowered.com/app/244850
-----------------------------------Music-------------------------------------
Background music from Space Engineers' game files.
-----------------Sage Models, Skins, and Ships-----------------
Download Custom Models: http://steamcommunity.com/id/EctoSage...
---------------------------------SAGE Info----------------------------------
Twitter:
/ sage_channel
Star Citizen Organization:
(Join us on this journey, to convergence.)
https://robertsspaceindustries.com/or...