Your Triplanar is wrong. Let's fix it [UE5]

Опубликовано: 11 Май 2026
на канале: Visual Tech Art
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In this video we go through a correct implementation of the triplanar projection mapping technique for world mapping textures in our shaders.
We discuss it's properties, advantages and shortcomings. Then we build on that to create some new and better tech to fit it on the landscape material.

Download: https://jumpeter.gumroad.com/l/tri-pe...

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