In this Tutorial i'll cover the basics of animation tools in 3ds Max's. We'll learn how to set our animation preferences and create keyframes. Re-time animation. We'll also jump into the Curve Editor, and learn how it can be used to polish and cycle animation in 3ds Max. To conclude the tutorial, we'll learn how to view our work in real-time.
While building a project together, you'll be provided with valuable knowledge, and the real power comes from being able to take the techniques you've learned and apply them in a different way to your own work.