After weeks of designing, testing, and debugging, here’s a showcase of my modular AI Combat System built entirely in Unreal Engine 5 using Blueprints.
This AI is designed to be clean, scalable, and easy to integrate into any project or marketplace asset.
Features
✅ AI Perception (Sight Detection)
✅ Patrol System
✅ Chase System
✅ Search & Investigate Behavior
✅ State Machine (Behavior Tree + Blackboard)
✅ Intelligent Melee Combat
✅ Random Reactive Blocking
✅ Animation Notify Driven Actions
✅ Distance-Based Combat Decisions
✅ Modular AI Tasks & Services
✅ Easy to Expand for Bosses, Ranged Enemies & More
This is only the beginning! More features are currently in development, including:
Advanced Combo Attacks
Hit Reactions & Stagger
Perfect Blocks & Parries
Boss AI Phases
Squad AI
Ranged Combat
Dodge & Counter Attacks
Marketplace-Ready AI Framework
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