#unrealengine5 #ue5 #tutorial
In this Unreal Engine 5 Tutorial, You'll learn how to create a Weapon Tray UI. This will show your remaining ammo, current fire mode, and Name of the weapon. We'll start with creating the Weapon Tray HUD in ue5 before moving on the implementing the blueprint code to make it work. Can you create this weapon tray in ue5? Let's get started
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00:00 Create a Weapon Tray in UE5
0:36 Creating Fire Mode Enumeration
1:24 Adding the Fire Modes into Weapon Data Assets
2:06 Creating the Weapon Tray UI Widgets
14:53 Create The Weapon Images
22:25 Creating the Weapon Swap UI Animations
26:56 Adding Widget to Viewport
28:40 Creating some New Interfaces
32:37 Set Weapon Tray Function
40:15 Something You want to look out for
43:24 Setting the Weapon Tray Data
47:35 Update Current Ammo
50:45 Update Reserve Ammo
53:30 Switching Weapon Animation
56:08 Refresh Weapon Tray
58:10 Next Video is Shotgun Stuff
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