First episode of my tutorial series on making a replicated combat system using c++, GAS and AWS.
Link to download the project files is available in the discord link below:
Patreon: / projectlogos
Discord: / discord
Links:
epicgames.com
github.com
github.com/epicgames/unrealengine
learn.microsoft.com/en-us/visualstudio/releases/2022/release-history
Add the Angled brackets, youtube won't let me:
WindowsPlatform
CompilerVersion14.38.33144/CompilerVersion
/WindowsPlatform
Inquiries: [email protected]
00:00 Intro & demo of the replicated combat system
00:31 Custom Notify showcase (tag-driven push / knockdown)
01:00 What you’ll need (compiled UE build, VS, AWS server)
01:12 Epic Games + GitHub account setup & linking
02:32 Downloading UE 5.4 source (why not 5.5)
02:57 Installing Visual Studio workloads & toolset fixes
04:20 Building Unreal Engine from source (Setup.bat → GenerateProjectFiles → Build)
05:22 Launching UnrealEditor.exe & ready to start coding
#unrealengine #C++ #GameplayAbilitySystem #mmorpg #mmo #aws #ue5 #ue5tutorial