You can find a lot of videos where you will be show how to save a location for one character and load it. But what if you have a lot of actors to save, and they have different parameters. In this video we will create a system that will help you to save and load your game from one component and you will not have to create a save object every time in every Actor.
!!! NOTE: This is not a begginer tutorial. I expect you to know the basics of Unreal Engine 5 and will not describe every step of creating a system.
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#unrealengine5 #save #game #tutorial #actors #openworld #ue5 #blueprint