The Witcher 3 just received its Next Gen update which includes ray tracing, new Ultra+ settings, DLSS, FSR 2, and even DLSS 3 Frame Generation. In this video we look at how the RTX 4090 performs in this update. Full system specs below.
My system:
CPU: Ryzen 7700X https://amzn.to/3ODM90l
Cooler: Corsair H150i Elite https://amzn.to/3VaYqeZ
Mobo: ROG Strix X670E-a https://amzn.to/3F9DjEx
RAM: 32GB Corsair Vengeance DDR5 6000 CL36 https://amzn.to/3u563Yx
SSD: Samsung 980 Pro https://amzn.to/3BfkKds
Case: Corsair iCUE 5000T RGB https://amzn.to/3OIaUsn
PSU: Thermaltake 1650W Toughpower GF3 https://amzn.to/3UaC8cc
GPU: RTX 4090 https://amzn.to/3VaYhYZ
Monitor: LG C1 48 inch OLED https://amzn.to/3nhgEMr
Keyboard: Logitech G915 TKL (tactile) https://amzn.to/3U7FzA9
Mouse: Logitech G305 https://amzn.to/3gDyfPh
Monitor: LG C1 48 inch OLED https://amzn.to/3nhgEMr
What equipment do I use to make my videos?
Camera: Sony a6100 https://amzn.to/3wmDtR9
Camera Lens: Sigma 16mm f/1.4 https://amzn.to/36i0t9t
Capture Card: Elgato CamLink 4K https://amzn.to/3AEAPcH
Mic: My actual mic (AT 3035) is out of production but this is a similar mic (AT 2020) https://amzn.to/3jS6LEB
Portable Mic attached to camera: Rode Video Micro https://amzn.to/3yrT0R4
Audio Interface: Focusrite Scarlett 2i2 3rd Gen: https://amzn.to/3wjhlad
Greenscreen: Emart Collapsable https://amzn.to/3AGjQXx
Lights: Neewar Dimmable USB LED https://amzn.to/3yw4frD
RGB Strip Backlight on desk: https://amzn.to/2ZceAwC
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Chapters:
0:00 4K Native Ultra+ with all Ray Tracing ON | DLSS OFF
1:34 Discussing the new graphics settings and other game updates
3:21 4K DLSS Quality Ultra+ with all Ray Tracing ON
4:10 Complaining about LOD pops still being noticeable
4:50 DLSS 3 Frame Generation explained and tested (DLSS Qualit w/FrameGen ON)
7:23 Weird Ray Traced Reflections
7:41 RT Reflections OFF
8:11 Discussing the problem with screenspace reflections
8:54 RT Reflections ON
9:38 RT Reflections OFF
10:07 Comparing all RT ON vs OFF with side by sides
10:53 Another scene RT ON vs OFF with side by sides
11:51 Another scene RT ON vs OFF
12:00 Ultra vs Ultra + comparison with RT OFF
12:46 Checking if Ultra + can fix a weird flickering distant building
13:55 RT ON vs RT OFF interior scene with side by sides
14:52 RT ON vs RT OFF another interior scene with side by sides
15:45 Running around to check for stutters (with Frame Gen ON and DLSS Quality RT ON)
16:38 Trying more DLSS settings
18:00 Massively CPU limited- discussing
18:45 Talking about how DLSS 3 Frame Gen can help a CPU limited situation
19:21 DLSS 3 increases image SMOOTHNESS not game PERFORMANCE
20:08 Running around with DLSS Quality Frame Gen OFF
20:33 Running around with DLSS Quality Frame Gen ON
20:55 Ray Tracing causes the CPU limit (Confirming)
22:52 Some final thoughts on DLSS 3 Frame Generation
23:34 4K Native again with no DLSS but RT ON