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Ok It's time to wrap up this series.
The Combat system has gone off track for long enough and we are just going to put it to rest.
RPGs in Gamemaker Studio are great if you have the time, but seriously, proper planning is needed and this second half of the series had no planning whatsoever.
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This gms2 turnbased rpg/gms2 rpg battle system is coming to a close. I'm eager to hear your ideas for new content!