A DESERT OF CORPSES! Europa Barbarorum II - Carthage - Episode 15

Опубликовано: 02 Октябрь 2024
на канале: Rampaned
501
19

Today we take command of Carthage in this Europa Barbarorum II mod let's play, using version 2.4a. It is time to set out from Africa and bring down the Roman menace with the power of our elephants!
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0:00 - Intro
0:37 - Campaign Map
3:57 - The Battle of Gaetulia I
5:51 - Campaign Map
8:23 - The Battle of Numidia I
9:36 - Campaign Map
10:09 - The Battle of Numidia II
11:14 - Campaign Map
12:24 - The Battle of Numidia III
16:00 - Campaign Map
22:44 - The Battle of Gaetulia II
26:43 - Campaign Map
27:36 - The Battle of Syrthim
29:26 - Campaign Map
30:49 - The Battle of Gaetulia III
34:04 - Campaign Map
39:10 - The Battle of Kyrenaia
40:19 - Campaign Map
41:15 - The Battle of Gaetulia IV
42:57 - Campaign Map
46:06 - The Battle of Gaetulia V
52:51 - Campaign Map

Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com.

Mods used
EBII v2.4a: https://www.moddb.com/mods/europa-bar...

Intro Song:
   • Death and Glory  

Links to social media
Discord Server: https://discord.io/Rampaned
Twitter:   / rampaned  
Twitch:   / rampaned  
Facebook:   / rampaned  
Patreon:   / rampaned  

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About the Mod:
Europa Barbarorum II is a total conversion modification (mod). It covers roughly the same time period as the Imperial Campaign included with Rome: Total War, but made for use with Medieval 2 Total War: Kingdoms.

Contrary to what the name might imply, Europa Barbarorum is not solely focused on barbarian factions. The name was derived from the roots of the project when our desire was to portray barbarians more accurately, but Europa Barbarorum goes to great lengths to portray all factions correctly, including Rome.

The Europa Barbarorum project started in January 2004 as a team with the intent of informing The Creative Assembly about the historical nature of the "barbarian" factions in Rome: Total War. Our aim was to gather as large an amount of historical information as we could and pass it on to the Creative Assembly, prior to R:TW's release, in order for their portrayal of the "barbarian" factions in the game to be more accurate.

Later, the team expanded their aim to also correcting ahistorical representations everywhere on the map. As it became clear that CA would not use this sort of information, the group decided to transform the project into a modification.

Europa Barbarorum I created for R:TW has received critical acclaim and has been downloaded well over 100,000 times for each version. Europa Barbarorum II created for Medieval 2 Total War: Kingdoms aims to surpass everything in Europa Barbarorum I.

#totalwar #europabarbarorumII #carthage