In this video tutorial we try to give an in-depth explanation of how the very useful "Convolution matrix" filter works in GIMP,along with some practical examples
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Blender 3D : Creating truly multicolored particles systems
Blender 3D : Animation constraints : the "Child Of" constraint
Blender 3D : Rigid Body constraints : The "Hinge" constraint
Blender 3D : Particles:How the "Keyed" physics works
Blender 3D : Particles : Explaining the "Curve Guide" force field
Blender 3D : Working with particles / lesson 1
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Blender 3D : How to model and rig a flexible spiral cord
Blender 3D (v. 2.72 ) : How to use the new "Sun Beams" node for creating atmospherics
Blender 3D : How to simulate a melting text ( no fluids technique )
Blender 3D : achieving flexible parenting through using parenting
Blender 3D : How to simulate a semi-wet floor in Blender's internal renderer