Workshop link vVvVv
https://steamcommunity.com/sharedfile...
Introducing MVM's newest boss!
Meet the Helicopter:
The latest in Grey Mann's arsenal ready to fly high in the sky to rain down rockets and sticky bombs onto the battlefield and give veteran MVM players a new challenge!
This helicopter boss workshop post contains everything needed to implement the helicopter into new or existing MVM maps.
This project contains:
-3 damage stages
-final wave textures
-paintablity to allow map creator greater map customization
-22 vtf (texture files)
-15 vmt (material files)
-1 mdl (model file)
-1 pcf (particle file)
(boss_helicopter, boss_helicopter_damage1, boss_helicopter_damage2, boss_helicopter_damage3)
The Helicopter's design was inspired by attack helicopters from the early 70s as well as the Tank model made by Valve for their Mann vs Machine gamemode in TeamFortress 2
developed by:
Glitch - Textures
Kirby - Models and rigging
Lite - Vscript code
CheeseyPuff - Particles
/ @cheesypuff
CanPake - Animations
Valve - Bomb model
Special Thanks to Hell-met and Sntr for screenshots and clips and Mr.Light for providing sfm renders of the Helicopter!
If you would like to add the helicopter to your mvm map reach out to Glitch to receive the files!
If you do use the helicopter be sure to credit us and add us to the submission so we can properly trouble shoot.