Noise Texture Operator for generating color palettes for various design techniques - Video Tutorial

Опубликовано: 07 Май 2026
на канале: cables_gl
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The new version of Noise Texture Operator is a very handy and powerful operator that is simple to use but has tons of cool applications. In this tutorial we will focus on simply using the colors and the seeds parameters to quickly generate looks, lighting, design ideas in a few example project setups.

0:00 - intro to what is new in Noise Texture Operator
01:32 - preview of examples
05:57 - parameters and their usage
15:21 - using ImageCompose and DrawImage to manipulate the texture
16:53 - DrawImage to repeat textures and combine with pixel displacement
18:24 - color remapping and adjusting the palette with transforms
23:19 - recoloring a PBR albedo texture + fullscreen rectangle trick
25:57 - Nearest vs Linear filter mode in your palette
27:31 - using imagecompose to also get mipmap filtering, controlling filter smoothing
32:12 - PBR Environment light with a noise texture nonrealistic lighting
35:34 - using PBR Environment parallax correction with unrealistic lighting
37:26 - texture projection with a noise texture for holographic surface
39:16 - ChromakeyMaterial with noise texture to create animated lines


models seen in the examples:
"Animated T-Rex Dinosaur Biting Attack Loop" (https://skfb.ly/o9oHC) by LasquetiSpice is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....

"Spray Paint Can" (https://skfb.ly/o8rIG) by Isuk is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....

"Stylized rock" (https://skfb.ly/ovEzD) by Coffeek is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/b....

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