[spine-unity] Getting Started with the spine-unity runtime

Опубликовано: 07 Октябрь 2024
на канале: Esoteric Software
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Let's explore using Spine with Unity! Our latest video explains many features in the spine-unity runtime to get you up and running quickly.

We'll explore the example scenes in the `Getting Started` folder to learn the basics of how the Spine Runtimes work and what you can do with the spine-unity runtime.

This video doesn't show how to install the spine-unity runtime. For that, check out the spine-unity runtime documentation: https://esotericsoftware.com/spine-unity

Video chapters:
00:00 Spine Logo
00:07 Introduction
00:44 1 The Spine GameObject
02:34 2 Controlling Animation
03:26 SetAnimation
04:00 Mix
04:34 AddAnimation
06:20 TrackEntry
06:54 Event
08:24 3 Controlling Animation Continued
09:35 4 Object Oriented Sample
10:43 FindBone and SetLocalPosition
11:15 AttachmentThreshold
12:03 AddEmptyAnimation
12:43 5 Basic Platformer
14:11 Cast Shadows
15:01 SkeletonUtility GroundConstraint
15:56 6 SkeletonGraphic
17:08 SkeletonMecanim
18:06 Other Examples
18:21 Mix and Match Skins
18:44 Mix and Match Equip
18:57 Per Instance Material Properties
19:07 BlendModes
19:18 SkeletonRenderSeparator
19:29 Sprite Shaders
19:37 SkeletonUtility Ragdoll
19:52 SpriteMask and RectMask2D
20:02 Outline Shaders
20:15 Conclusion