Make Doors Open and Close Like a Pro – Unreal Engine 5 Blueprint Tutorial

Опубликовано: 02 Июль 2026
на канале: Shaun Codes
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Let’s create a working door system in Unreal Engine 5 using triggers, input, and a Timeline for animation. This setup shows you how to control when a player can interact and how to make the movement feel clean and responsive. It’s a core building block for more advanced gameplay systems.

If you want to take this further, here’s how you can turn this simple door into a reusable system using Blueprint Interfaces.
🎯 Making a Reusable Door System in Unreal Engine 5 (Blueprint Interface Tutorial) 👉🏾    • Making a Reusable Door System in Unreal En...  

If you're working with characters and animations, this guide shows you how to quickly fix Mixamo animations for clean results in Unreal Engine 5.
🎯 Fix Mixamo Animations in Unreal Engine 5 FAST (Terribilis Retargeting Guide) 👉🏾    • Fix Mixamo Animations in Unreal Engine 5 F...  

Timestamps 🕑
0:00 - Intro & Preview
0:11 - Step 1: Project Setup
0:21 - Step 2: Prepare the Door Mesh
0:42 - Step 3: Create the Door Blueprint
2:04 - Step 4: Create the Input and Boolean Check
2:45 - Step 5: Build the Timeline Animation
3:48 - Step 6: Rotate the Door with a Lerp
4:38 - Step 7: Add the Collision Trigger
5:43 - Step 8: Test the Door

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