Stone Librande, a former lead at Blizzard Entertainment speaks at GDC about the importance of game design documents.
Uploading for visibility, and my love and appreciation for this video. I had trouble finding this specific talk elsewhere on youtube, and where I found it online - the audio and video were not synced (fixed that).
I would highly recommend checking out some of the documents Stone has uploaded on his website. I can't post links just yet, but the website is at the end of the talk @50:00
(www) (stonetronix) (com)